Our client, after completing the first RFM application, wanted to create a more modern one focused on the World Cup. Adding new functionalities and more challenges. Also increasing the difficulty of the game.

The user can choose which country he wants to win the World Cup. Selecting any of them. Since they are all the world cups included to date. Even some extra season with the best players of the moment.

As a coach he could:

– Manage football idols
– Sell players
– Buy players
– Play the World Cup of my choice
– Complete challenges and earn player points redeemable for rewards (Gamification)
– Buy players from foreign markets


Under the established requirements regarding the characteristics and image of the product, a functionally optimised solution was analysed and developed, which due to continuous communication and feedback with our client throughout the process guaranteed satisfaction in the final deliverable.

For all these reasons, and given the growing App acceptance, the customer has entrusted us with the maintenance and evolution of RFM International Edition.

  • The app has In-app purchases and Ads (Google AdMob) for monetization.
  • It has already reached more than 20,000 downloads in more than 50 countries.


The mobile application is developed in React Native with the following Technology Stack used: