Our client and partner wanted to implement a mobile application game in which he could be a football manager of the best teams in history. The idea was based in an Excel Championship Manager game which was very popular years ago in the UK.

The user can choose the country and the season where he “fell in love with football”, and then select his “favourite club”.

As a manager you can:

  • Manage football idols
  • Sell players
  • Buy players
  • Play historical leagues from different countries
  • Play European Cup and soon domestic cups from different markets (Copa del Rey, FA Cup, …)
  • Complete challenges and earn player points redeemable for rewards (Gamification)
  • Buy players from Foreign Markets


The game has been around for a few years, and since its inception it has evolved into a more complete mobile game with many more hours of fun, a fair amount of historical leagues and cups, new features, challenges, etc.

  • The app has In-app purchases and Ads (Google AdMob) for monetisation via AppLovin
  • It uses advertising as an option to gain in game money
  • It integrates with the Leaderboard APIs from Google and Apple
  • It integrates with Firebase for different features
  • It has already reached more than 700,000 downloads in more than 50 countries.

All of this has been possible thanks to continuous communication and feedback with our client and partner Coast Gaming, with whom we are always looking to improve the game experience.


The mobile application is developed in React Native with the following Technology Stack used: